Tagged: lols RSS

  • jimmy 7:42 am on May 27, 2010 Permalink | Reply
    Tags: , lols, , ,   

    I love how a big argument against trains is that of the so-called “last mile problem,” meaning the problem of just being dumped somewhere with no way to get around (whereas when you drive, you’ve got your car with you, obviously). It’s a valid point, but what amuses (and saddens) me is that flying has THIS EXACT SAME PROBLEM and nobody has argued it for a century. They went about solving it. Duh.

     
  • jimmy 7:55 am on May 23, 2010 Permalink | Reply
    Tags: , , lols, ,   

    In which I seriously geek about WoW.

    File this one under “things that amuse Jimmy, [WoW] Dungeon Finder Edition”: in my 110-day quest to earn Tier 9 armor without doing any raiding (seriously, who wants to deal with guilds with weekly schedules and everything? *wink*) I’ve been doing a daily random dungeon for the last week or so. Tonight I did The Nexus (I’m getting pretty familiar with that one, but at least it’s better than Utgarde Keep, the other one I get a lot from the random dungeon finder) with no less than four healers.

    I’ve found healers to be quite possibly the most entertaining people in PUGs (Pick Up Groups) for whatever reason. A few weeks ago I was in a Random Dungeon group where the healer turned wipes (where we all die, usually the healers fault…or at least potentially preventable by the healer) into a drinking game…needless to say, we didn’t finish the dungeon. But the healers tonight I don’t think I’ll soon forget, here’s the list:
    1. our first healer was pretty good, he healed us, none of us died, we were all happy until after the second or third trash pull, when he rolled “need” on an item and then promptly left. I guess mission accomplished on his part (he got what he came for in only a few minutes), but as our tank put it: “dam healz”. Even if you’re doing the dungeon just to get that one item, it’s only a half hour run and it’s pretty rude to just leave. Also, I wasted a soulstone on him.
    2. second healer joined us and was also pretty good. Everything was going well until he suddenly got disconnected. OK, it happens. Vote kick, get new healer. A few minutes waiting, at least I didn’t waste a soulstone because it hadn’t even cooled down yet (meaning this was the second healer we’d lost in 15 minutes, and before we even got to the first boss).
    3. third healer joins, heals us for a trash pull or two and then says he hopes his healing is OK because he’s high. We kinda ignore it because, well, his healing was OK. Not so for the boss, though, and we wipe (memo to kids: taking drugs makes you a bad healer…who knew?). Before we can recover, the [high] healer and one DPS (a really GOOD DPS, who’d done 48% of total damage thus far) leave us.
    4. healer number four joins us and is a really good pally healer. Unfortunately apparently this leads to boredom and he tried to do some DPS on the side. This lead to me (#2 damage doer after the tank at this point) suddenly being attacked from all sides because the healer had let the tank die and I was suddenly the biggest threat (Rain of Fire has that effect, I guess). Healer started healing again after the tank and two DPS had died and he managed to keep the last DPS standing for a good 30 seconds, but there’s a reason you need five people to do dungeons (hint: it’s not because we like to hang out). OK, we wipe again. Healer apologizes and promises to focus on just healing from this point forward (what a thought!) and I’m happy to say that the last two bosses were a breeze.

    Yeah, so, that’s my gaming funny of the day. Mad props to you if you actually followed all that.

     
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